Bioshock Infinite is an amazing game. You should play it.
I’m playing it on Xbox 360, but I also have it for PC – where it includes the Bioshock Infinite Benchmarking Utility. I thought I’d see what the Surface Pro can do.
Before we get to the numbers I’m going to stop here and remind everyone about something. The Surface Pro isn’t a high-end gaming PC. It’s a fantastic little device, but it’s an Intel i5 using an integrated HD4000 GPU. If you’re expecting it to push 60FPS on the highest-end games you’re not paying attention.
With that said, a few relevant notes:
- Power plan was set to Balanced. I tried a couple of runs at High Performance and the performance difference wasn’t very significant
- Video Driver: Intel 9.17.10.2867, dated 12/5/12
- The game defaults to fullscreen, 1920×1080, graphics set to Very Low
- FPS numbers are presented as Average / Min / Max.
- I didn’t do multiple runs and average them because this is just to satisfy my curiosity
Very Low, 1920×1080: 15.93 / 8.02 / 43.01
Low, 1920×1080: 11.28 / 5.81 / 38.56
Medium, 1920×1080: 8.92 / 3.15 / 32.58
High, 1920×1080: 7.57 / 2.3 / 36.5
Very High, 1920×1080: 4.92 / 2.86 / 38.65
I then did a couple of runs at 720p (again, I was curious):
Very Low, 1280×720: 27.74 / 10.47 / 48.98
Low, 1280×720: 21.54 / 5.34 / 38.08
Medium, 1280×720: 16.37 / 4.59 / 36.89
So, the Surface Pro isn’t the greatest device to play Bioshock Infinite on. I have both an Xbox 360 and a higher-end PC in the house for that :D.